Release Notes

Release Note 2.1.1

Bugfixes

Process

  • Pathfinding not working in very tight areas

Release Note 2.1.0

New Features and Updates

Upgrade to Unreal Engine 5.3

  • Added reset buttons for several object settings
  • Added Toolbar buttons for Undo and Redo
  • Camera Controlls extended, added Zoom Buttons and Up/Down Buttons
  • Camera Controlls UI redesign

Bugfixes

Scene

  • Selecting the sun object trigger setting changes and pollutes the undo stack

Release Note 2.0.2

Bugfixes

Process

  • Imported Processes are getting all the same color. Now imported processes get a random color.
  • Redo does some operations in wrong ordering
  • Simulation replay agent spawning ignoring delta the simulation tick timeframe delta
  • Pathfinding not working in tight areas

Scene

  • Floorplan not visible in 3D-View after loading a project

Release Note 2.0.1

Bugfixes

UI

  • Developer Tabbar visible in Process definition window. Removed and now accessable via developer settings.
  • The buttons “Reset” and “Show All” do not reset the position properly
  • Splitpane seperator line between panes not visible

Process

  • Pause the simulation or playback not working properly

2D-Drawing

  • Canvas rotation fixed
  • Background Scenecapture got drawn above the room floor

Scene

  • In the scene graph, changing object attachments could lead to opening the object tree of other objects
  • Undo operation after a Cut operation created an empty object instead of the previously cut object
  • Replacing actors was not working
  • Visual bug while placing custom objects with several subobjects. The ghost was showing all objects at the center of the ghost.
  • Rectangle select over origin selects floor #23

Release Note 2.0.0

New Features and Updates

  • New Catalog
  • New UI Icons
  • New Project File format
  • Upgrade to Unreal Engine 5

Release Note 1.0.0

Initial Release

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